Google Daydream – Virtual Reality
When beginning to think about how to create an immersive installation for participants to view, I obviously turned straight to virtual reality. I went into LICA woods and used the Google Cardboard Camera app on my phone to take a 360-degree panoramic photo of the woods and it’s surroundings. Following this, I put my phone into the Google Daydream headset and experienced the 360-degree view of the woods. I decided against taking this further as the image and headset was too blurry to convey the level of immersion I am attempting to achieve with my installation and practice, also the software I would have to learn in order to create a 3D rendered landscape for people to explore with Virtual Reality is too advanced for my skill set as of current and take too long. On a positive note, the fact that you could see the hairline scratches on the surface of my phone screen drew attention to the interface between the participant and the landscape, it was an interesting aspect to the viewing experience, although would have pulled the participants consciousness out of the immersive landscape that I am aiming for, defeating the object of my practice.
Alternative Virtual Reality Filming
I got a £10 clip on virtual reality film enhancing thing that was to clip onto a mobile phone over the camera, apparently meant to enable you to film ready for the implementation of a VR headset. It didn’t work for virtual reality however, the images I captured and filmed with the two mirrors inside it is quite intriguing to watch and is very aesthetically pleasing to me. I filmed myself walking in the landscape across campus to the bus late at night and the way that it captured images created a lengthening of the landscape around me, almost like you could see through these mirrors into an alternate reality. It created an alternate reality within the images and video I captured, mimicking the way that your eyes would look into a portal into this world, that I think is interesting. It wasn’t successful in creating virtual reality footage but I may experiment with the way that it elongated the images it was capturing further on into my practice. It will be something I will return to.
LayAr – Augmented Reality
I wanted to bring an aspect of the virtual world into reality, through augmented reality, as an inverse to my practice. I used the software LayAr to create the small installations in Bowland Square on various elements of the landscape, however, they weren’t what I was intending, and were not immersive enough for my practice. I do not think they were successful as an augmented reality piece although as 2D images they are quite aesthetically pleasing. By Clipping Mask-ing the images in photoshop before I implemented them into the software, I ensured that they were perfect fits to the textures they were intended to cover which is why I believe they were successful as images.