Installation for Assessment: Final Experiments + Reflections

My Final Installation

Pictured is a photograph of all four different landscapes, from within Skyrim, that all correspond to a diary entry of a memory from my travels in Skyrim, along with all four of my screens interfering with the projection, where each one is assigned to accentuate a certain aspect of it’s dedicated video.

The first video is near the Forsworn camp I conquered, accompanied by a recording of me speaking my journal entry of this memory, with the small glass pane in front to the right being the screen that accentuates the speed of the water gushing past it, capturing the textures and movement of the light, reflecting the adrenaline I felt when taking over the camp.

The second video is near the Alchemist’s shack, where he killed me for stealing his ingredients, accompanied by a recording of me speaking my journal entry of this memory, with the silk screen being the aspect of breaking up the screen that accentuates the moving tree overhanging the sight of the landscape, reflecting the annoyance of the pestering Alchemist before he managed to kill me.

The third video is near Fort Sungard, where they threw me in jail for killing a chicken before I escaped and ran into the woods after getting shot by multiple arrows, accompanied by a recording of me speaking my journal entry of this memory, with the larger glass screen in the middle being the screen that accentuates the very slowly swaying grass in the wind, reflecting the minuscule ‘crime’ I committed to be thrown into jail.

The fourth video is near the cliff where the ice dragon came out of no where and repeatedly killed me due to a poorly timed auto-save, accompanied by a recording of me speaking my journal entry of this memory, with the mirror being the aspect that accentuates the overhanging trees of the shot, reflecting the size and domineering presence of the dragon when I was about level 2 after just stealing a horse.

Accompanying the digital aspects of my installation is a handmade rock from Skyrim, along with the journal of the memories that are being spoken over the installation. The journal is there to read and immerse yourselves in if you so wish, although there is a sound recording to give the participant the freedom to walk amongst the screens and panes and inspect the landscape for themselves and experience it first hand, however they wish to.

Pictured are some full shots of the installation, with the mirror throwing the image out of the defined rectangle of the projection, bringing it into the real world instead of confined to the virtual world. The silk screen along with the two frosted glass panes are breaking up the rectangle of the projection and screen by interfering with the image, causing the participant to look into the room instead of just what is on the wall. Immersing themselves in the world that I have created, inside the room.

GIFs: Documenting Movement

Day 1 – My First Conquest

Small Pane gif

Day 2 – The Alchemist’s Shack

Silk Screen

Day 3 – The Jailbreak

Large Glass Pane

Day 4 – The Poorly Timed Auto-save

Mirror Gif


 

Exploring the sound piece with the installation, I was unsure as to whether it should be said from the perspective of me reading my memories of playing the game, or read from the perspective of me being my player and re-living them. Below are two recording tester’s that I did before the final installation to determine which one would be more successful. I concluded that the Character’s perspective would be more emotive for the participant to hear and to read, and using that emotion to create memories would be essential for the immersive elements to my installation to work.


 

If for some unexpected reason my installation fails me, this video is a small example of what the installation would have looked like, without the inclusion of the Skyrim rock and journal.


 

Reflections

  1. My practice this term has been heavily impacted by the travelling I did over the summer and the extensive research I have carried out, even with my dissertation research, they are of a similar topic so I have been entirely surrounded by so many different artists and their practices, that sometimes I forgot to look at myself and realise that what I’m making is great and immersive and everything that I find interesting. I began getting so hung up on the finances of wishing I could do bigger and better things, but I bloody created a Skyrim rock out of cardboard. And it looks and has the feel of a Skyrim rock, so why be down? I’m sure everyone would love to have money to create their most vivid imaginations, but we don’t and I need to realise that and not let it halter my creativity and passion.
  2. I have each week, often more than once a week, held my installation in C15 and just stared. Changed a few things, altered the way certain things stood, just truly learnt from my installation as the weeks go on, surrounding myself with it so that I’m sat on the bus thinking, ‘could the small glass screen go there?’ and I love that. I’m actually very proud of the extensive development that my practice has taken this term, and done some things that I would have never thought I would be doing over the summer when I wanted to initially create games. I want to continue to have this learning development and positivity throughout my practice, not just till the end of the terms but for the rest of my life. It has been so refreshing to see different photographs of my work and see the subtle and not so subtle changes to the presentation of my installation, and even the research behind it, considering at the beginning of the year I wanted to create games and then wanted to CGI post apocalyptic worlds.

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